SDL2Texture.this

Creates a SDL Texture for a specific renderer.

  1. this(SDL2Renderer renderer, uint format, SDL_TextureAccess access, int width, int height)
    class SDL2Texture
    this
    (,
    uint format
    ,
    SDL_TextureAccess access
    ,
    int width
    ,
    int height
    )
  2. this(SDL2Renderer renderer, SDL2Surface surface)

Throws

SDL2Exception on error.

See Also

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